128 lines
2.6 KiB
JavaScript
128 lines
2.6 KiB
JavaScript
|
class Timer {
|
||
|
|
||
|
constructor(pX, pY, pWidth, pHeight, pLayer, pVisible, pTextColor, pBorder, pBorderColor, pBackgroundColor, pTime, pBar) {
|
||
|
this.x = pX;
|
||
|
this.y = pY;
|
||
|
this.width = pWidth;
|
||
|
this.height = pHeight;
|
||
|
this.layer = pLayer;
|
||
|
this.visible = pVisible;
|
||
|
this.textColor = pTextColor;
|
||
|
this.border = pBorder;
|
||
|
this.borderColor = pBorderColor;
|
||
|
this.backgroundColor = pBackgroundColor;
|
||
|
|
||
|
this.bar = pBar;
|
||
|
this.startTime;
|
||
|
this.time = pTime;
|
||
|
this.timeElapsed;
|
||
|
}
|
||
|
|
||
|
getX() {
|
||
|
return this.x;
|
||
|
}
|
||
|
|
||
|
setX(pX) {
|
||
|
this.x = pX;
|
||
|
}
|
||
|
|
||
|
getY() {
|
||
|
return this.y;
|
||
|
}
|
||
|
|
||
|
setY(pY) {
|
||
|
this.y = pY;
|
||
|
}
|
||
|
|
||
|
getWidth() {
|
||
|
return this.width;
|
||
|
}
|
||
|
|
||
|
setWidth(pWidth) {
|
||
|
this.width = pWidth;
|
||
|
}
|
||
|
|
||
|
getHeight() {
|
||
|
return this.height;
|
||
|
}
|
||
|
|
||
|
setHeight(pHeight) {
|
||
|
this.height = pHeight;
|
||
|
}
|
||
|
|
||
|
getLayer() {
|
||
|
return this.layer;
|
||
|
}
|
||
|
|
||
|
setLayer(pLayer) {
|
||
|
this.layer = pLayer;
|
||
|
}
|
||
|
|
||
|
getVisible() {
|
||
|
return this.visible;
|
||
|
}
|
||
|
|
||
|
setVisible(pVisible) {
|
||
|
this.visible = pVisible;
|
||
|
}
|
||
|
|
||
|
getTextColor() {
|
||
|
return this.textColor;
|
||
|
}
|
||
|
|
||
|
setTextColor(pTextColor) {
|
||
|
this.textColor = pTextColor;
|
||
|
}
|
||
|
|
||
|
getBorder() {
|
||
|
return this.border;
|
||
|
}
|
||
|
|
||
|
setBorder(pBorder) {
|
||
|
this.border = pBorder;
|
||
|
}
|
||
|
|
||
|
getBorderColor() {
|
||
|
return this.borderColor;
|
||
|
}
|
||
|
|
||
|
setBorderColor(pBorderColor) {
|
||
|
this.borderColor = pBorderColor;
|
||
|
}
|
||
|
|
||
|
getBackgroundColor() {
|
||
|
return this.backgroundColor;
|
||
|
}
|
||
|
|
||
|
setBackgroundColor(pBackgroundColor) {
|
||
|
this.backgroundColor = pBackgroundColor;
|
||
|
}
|
||
|
|
||
|
// time is the amount of seconds that the test should take
|
||
|
getTime() {
|
||
|
return this.time;
|
||
|
}
|
||
|
|
||
|
setTime(pTime) {
|
||
|
this.time = pTime;
|
||
|
}
|
||
|
|
||
|
// when the timer needs to be started this method is called
|
||
|
start() {
|
||
|
this.startTime = frameCount;
|
||
|
// framecount is a special p5 value that counts the number of frames that have passed
|
||
|
// I am using the amount of frames passed to calculate the time, assuming that the website is running at 240 frames
|
||
|
// per second
|
||
|
this.timeElapsed = 0;
|
||
|
}
|
||
|
|
||
|
// this function should be called once per frame
|
||
|
tick() {
|
||
|
this.timeElapsed = frameCount - this.startTime;
|
||
|
}
|
||
|
|
||
|
// currently just displays the amount of time left in seconds
|
||
|
draw() {
|
||
|
text((this.time * 60 - this.timeElapsed) / 60, this.x, this.y)
|
||
|
}
|
||
|
}
|