/** * @file This file provides a menu class to allow the user to easily navigate the site * @author Arlo Filley * * TODO: * - more sensible button names for easier navigation */ /** * this class provides a menu with all the relevent buttons the user will need, * it also handles when the user presses a button, by creating the correct screen */ class Menu { constructor() { this.numButtons = 5; this.user = new UserShower((windowWidth / this.numButtons) * 0, 0, windowWidth / this.numButtons, 50); this.buttons = [ // new Button((windowWidth / this.numButtons) * 0, 0, windowWidth / 5, 50, "Account"), new Button((windowWidth / this.numButtons) * 1, 0, windowWidth / this.numButtons, 50, "Test Data"), new Button((windowWidth / this.numButtons) * 2, 0, windowWidth / this.numButtons, 50, "Start Test"), new Button((windowWidth / this.numButtons) * 3, 0, windowWidth / this.numButtons, 50, "Leaderboard"), new Button((windowWidth / this.numButtons) * 4, 0, windowWidth / this.numButtons, 50, "Test Settings") ] } draw() { textAlign(CENTER, CENTER); for (let i = 0; i < this.buttons.length; i++) { this.buttons[i].draw() } if (this.buttons[0].isPressed()) { screenManager.setScreen(new ProfileScreen()); } else if (this.buttons[1].isPressed()) { screenManager.setScreen(new TestScreen()) } else if (this.buttons[2].isPressed()) { screenManager.setScreen(new LeaderboardScreen()) } else if (this.buttons[3].isPressed()) { screenManager.setScreen(new SettingsScreen()) } this.user.draw() } }