let canvas; let textbox, timer; function setup() { // Creating the canvas canvas = new Canvas(); canvas.resize(); canvas.center(); frameRate(60); textbox = new Textbox(400, 200, 700); timer = new Timer(100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 15, false); timer.start(); } function draw() { background(255,100,100); textbox.draw(); timer.tick(); timer.draw(); } // whenever a key is pressed this function is called function keyPressed() { textbox.letterTyped(key); } function windowResized() { canvas.resize(); canvas.center(); }