364 lines
9.6 KiB
JavaScript
Executable File
364 lines
9.6 KiB
JavaScript
Executable File
/**
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* @file This file provides the textbox class for taking user input
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* @author Arlo Filley
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*
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* TODO:
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* - add all characters a user could press
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* - refactor the code displaying the characters. It can become slow after lots of typing
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* - password mode, where the charcters are hidden from the user
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* - getters and setters
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*/
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/**
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* This class takes input from the user and displays it some form
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* it handles the test input from the user, and the login and sign
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* up pages.
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*/
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class Textbox {
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/**
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* Creates a new instance of the Textbox class
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* @param {int} pX
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* @param {int} pY
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* @param {int} pWidth
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* @param {int} pHeight
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* @param {int} pLayer
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* @param {bool} pVisible
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* @param {hexcode} pTextColor
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* @param {bool} pBorder
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* @param {hexcode} pBorderColor
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* @param {hexcode} pBackgroundColor
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* @param {bool} pLine
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* @param {bool} pIsTest
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* @param {bool} pIsPassword
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*/
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constructor(
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pX, pY,
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pWidth, pHeight,
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pLayer, pVisible,
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pTextColor = user.colorScheme.text,
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pBorder, pBorderColor,
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pBackgroundColor,
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pLine, pIsTest,
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pIsPassword = false
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) {
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this.x = pX;
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this.y = pY;
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this.width = pWidth;
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this.height = pHeight;
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this.layer = pLayer;
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this.visible = pVisible;
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this.textColor = pTextColor;
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this.border = pBorder;
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this.borderColor = pBorderColor;
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this.backgroundColor = pBackgroundColor;
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this.letters = [];
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this.allowedLetters = [
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'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k',
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'l', 'm','n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
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'x', 'y', 'z',
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'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
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'\'', '"', ',', '.', ' ', '!', '@', '$', '%', '^', '&', '*', '(', ')',
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]
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this.line = pLine;
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this.isTest = pIsTest;
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if (this.isTest) {
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this.testContent = user.nextTest;
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this.currentLine = 0;
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this.words = [""];
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} else {
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this.words = "";
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}
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this.isPassword = pIsPassword;
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this.goodColor = user.colorScheme.testGood;
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this.badColor = user.colorScheme.testBad;
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this.textColor = user.colorScheme.text;
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}
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getX() {
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return this.x;
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}
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setX(pX) {
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this.x = pX;
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}
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getY() {
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return this.y;
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}
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setY(pY) {
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this.y = pY;
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}
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getWidth() {
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return this.width;
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}
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setWidth(pWidth) {
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this.width = pWidth;
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}
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getHeight() {
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return this.height;
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}
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setHeight(pHeight) {
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this.height = pHeight;
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}
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getLayer() {
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return this.layer;
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}
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setLayer(pLayer) {
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this.layer = pLayer;
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}
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getVisible() {
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return this.visible;
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}
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setVisible(pVisible) {
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this.visible = pVisible;
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}
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getTextColor() {
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return this.textColor;
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}
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setTextColor(pTextColor) {
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this.textColor = pTextColor;
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}
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getBorder() {
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return this.border;
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}
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setBorder(pBorder) {
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this.border = pBorder;
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}
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getBorderColor() {
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return this.borderColor;
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}
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setBorderColor(pBorderColor) {
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this.borderColor = pBorderColor;
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}
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getBackgroundColor() {
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return this.backgroundColor;
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}
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setBackgroundColor(pBackgroundColor) {
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this.backgroundColor = pBackgroundColor;
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}
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getLetters() {
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return this.letters;
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}
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setLetters(pLetters) {
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this.letters = pLetters;
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}
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/**
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* takes a key and handles it in the textbox
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* @param {String} pKey
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* @returns
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*/
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letterTyped(pKey) {
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if (pKey === "Backspace" && this.letters.length > 0) {
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this.letters.pop();
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if (this.isTest) {
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this.words[this.currentLine] = this.words[this.currentLine].substring(0, this.words[this.currentLine].length-1);
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} else {
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this.words = this.words.substring(0, this.words.length-1)
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}
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return;
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}
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for (let i = 0; i < this.allowedLetters.length; i++) {
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if (pKey.toLowerCase() === this.allowedLetters[i]) {
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this.letters.push(pKey);
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if (this.isTest) {
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this.words[this.currentLine] += pKey;
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} else {
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this.words += pKey;
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}
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return;
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}
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}
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}
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getWords() {
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let text = "";
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for (let i = 0; i < this.words.length; i++) {
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text += this.words[i];
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}
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return text;
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}
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setWords(pWords) {
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this.words = pWords;
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}
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getAllowedLetters() {
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return this.allowedLetters;
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}
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setAllowedLetters(pAllowedLetters) {
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this.allowedLetters = pAllowedLetters;
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}
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getTestContent() {
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let text = "";
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for (let i = 0; i < this.testContent.length; i++) {
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text += this.testContent[i];
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}
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return text;
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}
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/**
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* draws a Textbox
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* @returns
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*/
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draw() {
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// doesn't render the textbox if it should not be visible to the user.
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if (!this.visible) {
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return;
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}
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noStroke();
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// sets a border if there should be one
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if (this.border) {
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stroke(this.borderColor);
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strokeWeight(1);
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}
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// sets the parameters of what the text should look like;
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fill(this.textColor);
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textSize(23);
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textAlign(LEFT);
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if (this.words.length === 0 && this.line) {
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fill("#000")
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rect(this.x, this.y-15, 1, 30)
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}
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// these variables allow me to use the values of x and y while updating them
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let i = this.x;
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let j = this.y;
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if (this.isTest) {
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let i = this.x;
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let j = this.y;
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if (this.words[this.currentLine].length >= this.testContent[this.currentLine].length) {
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this.currentLine++;
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this.words.push("");
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}
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if (this.currentLine > 0) {
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for (let x = 0; x < this.testContent[this.currentLine-1].length; x++) {
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if (x < this.words[this.currentLine-1].length) {
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if (this.words[this.currentLine-1][x] === this.testContent[this.currentLine-1][x]) {
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fill("#00AA0044");
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} else {
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fill("#AA000044");
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}
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} else {
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fill("#00044");
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}
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text(this.testContent[this.currentLine-1][x], i, j);
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i += 13;
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}
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j+= 30;
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}
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i = this.x;
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for (let x = 0; x < this.testContent[this.currentLine].length; x++) {
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if (x < this.words[this.currentLine].length) {
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if (this.words[this.currentLine][x] === this.testContent[this.currentLine][x]) {
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fill(this.goodColor);
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} else {
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fill(this.badColor);
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}
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} else {
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fill(this.textColor);
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}
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text(this.testContent[this.currentLine][x], i, j);
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if (this.letters.length > 0 && x == this.letters.length && this.line) {
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fill(this.textColor)
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rect(i, j-15, 1, 30)
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}
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i += 13;
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}
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i = this.x;
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j += 30;
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fill(this.textColor);
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for (let x = this.currentLine + 1; x < this.testContent.length; x++) {
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text(this.testContent[x], i, j);
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j += 30;
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}
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} else if (this.isPassword) {
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fill(this.textColor);
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// these variables allow me to use the values of x and y while updating them
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let i = this.x;
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let j = this.y;
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for (let x = 0; x < this.letters.length; x++) {
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if (i > this.x + this.width) i = this.x, j += 30;
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if (this.letters[x] === "Enter") {
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i = this.x, j+= 30;
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} else {
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let char = "-";
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text(char, i, j);
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i += 13
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}
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if (this.letters.length > 0 && x == this.letters.length-1 && this.line) {
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rect(i, j-15, 1, 30)
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}
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}
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} else {
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// these variables allow me to use the values of x and y while updating them
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let i = this.x;
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let j = this.y;
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// currently this loop just prints out every letter in the array, including any enter characters
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for (let x = 0; x < this.letters.length; x++) {
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if (i > this.x + this.width) i = this.x, j += 30;
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if (this.letters[x] === "Enter") {
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i = this.x, j+= 30;
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} else {
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text(this.letters[x], i, j);
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i += 13
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}
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if (this.letters.length > 0 && x == this.letters.length-1 && this.line) {
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fill(this.textColor)
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rect(i, j-15, 1, 30)
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}
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}
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}
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}
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draw_line(line, y) {
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}
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} |