Mini-Games-Game/Documentation/Mini-Game-Concepts/Centre_Balance.md

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# **Centre Balance**
>![](Centre_Balance.png)
## Concept
A game where you have to balance on wobbly platform, and can only
progress to the next platform once the current is level. You will be racing
against other players or the clock (maybe both) either way, obstacles and
projectiles may stand in the way and knock you back to the last checkpoint.
Platforms
## Platforms
The platforms will force you to try level them out before you get knocked
off. thier rotation will be decided randomly to give the player a challenge
needing to have keep thinking and be good with thier fingers (Wink).
Projectiles
## Projectiles
Projectiles will be sent sliding across the screen forcing pressure onto the
player, getting hit by one of these slow moving projectiles will force the
player off the platform and back to a checkpoint (or the beginning).
Balancing
## Balancing
the balancing mechanic will involve the player to use the A and D keys to
keep thier centre of mass central to stay on the platform, or the player will
have to input a sequence of random letters as fast as possible to maintain
balance, for example the player would input “ W, A, D, E, Q” in quick
succession to progress onto the next platform all the while panicking about
the timer and projectiles.