2024-04-27 01:56:04 +01:00
# Game Design Document
By Arlo Filley and Santiago Balbuena Goni
# Table of Contents
1. [Introduction ](#introduction )
- 1.1 [Game Summary ](#game-summary )
- 1.2 [Inspiration / Research ](#inspiration--research )
- 1.2.1 [Similar Games ](#similar-games )
- 1.3 [Player Experience ](#player-experience )
- 1.4 [Genre ](#genre )
- 1.5 [Target Audience ](#target-audience )
- 1.6 [Requirements ](#requirements )
- 1.6.1 [Requirements Research ](#requirements-research )
2. [Concept ](#concept )
- 2.1 [Mini-Game Concepts ](#mini-game-concepts )
- 2.1.1 [Gameplay Overview ](#gameplay-overview )
- 2.1.2 [Mini-Game Types ](#mini-game-types )
3. [Art ](#art )
- 3.1 [Design ](#design )
4. [Audio ](#audio )
5. [Game Experience ](#game-experience )
- 5.1 [Controls ](#controls )
6. [Timeline ](#timeline )
# Introduction
## Game Summary
A collection of mini-game levels which the user progresses through until the finish
2024-04-27 01:58:23 +01:00
## Inspiration / Research
2024-04-27 01:56:04 +01:00
2024-04-27 09:48:25 +01:00
### Wii Play
Wii Play is a game consisting of nine smaller mini-games, each of which can be played in single player or in versus mode with two players going head to head.
In the Tanks! minigame the player pilots a tank from top-down. In the single player mode the player has a total of 100 levels to be played with increasing difficulties of enemies.
<!-- Music (Just Some Inspiration) -->
[The Surprisingly Complex Music of Wii Play's Tanks! - Scruffy ](https://www.youtube.com/watch?v=NkBXgcN3fXo )
2024-04-27 01:56:04 +01:00
### Similar Games
<!-- Games we want to (steal) magpie from -->
2024-04-27 09:48:25 +01:00
- WarioWare
- Wii Play
- Wii Party
- Wii Party - Solo Mode
- Dumb Ways To Die
- Mario Party
- Unity Tanks Game
- Undertale (Fights/Dodging)
- 60 Seconds
2024-04-27 01:56:04 +01:00
## Player Experience
<!-- What the player will experience when they go through the game -->
## Genre
2024-04-27 09:48:25 +01:00
- Puzzle
- Action (Possibly)
- Rhythm
- Pshycological Horror (Maybe)
- Platformer
2024-04-27 01:56:04 +01:00
## Target audience
Casual Audience
Younger Audience ~10y
## Requirements
<!-- What we need to be able to develop the game -->
2024-04-27 09:48:25 +01:00
2024-04-27 01:56:04 +01:00
- A strong will to live
- Unity
- Visual Studio Code
- Git
- Blender
### Requirements Research
- FMod (Unity Asset)
# Concept
A selection of randomly selected minigames the user has to get through to reach an end
2024-04-27 09:48:25 +01:00
## Mini-Game Concepts
2024-04-27 01:56:04 +01:00
2024-04-27 09:48:25 +01:00
- Memory Games
- Reaction Games
- Puzzle Games
- Rhythm
- Dodging (Undertale style?)
2024-04-27 01:56:04 +01:00
# Art
## Design
The game will be 3D
- Low Poly
- Minimalistic Textures
2024-04-27 09:48:25 +01:00
- stylised/cartoony
2024-04-27 01:56:04 +01:00
2024-04-27 09:48:25 +01:00
![Wii Play Tanks Minigame ](Wii-Play-Tanks-Minigame.jpg )
2024-04-27 01:56:04 +01:00
# Audio
# Game Experience
## Controls
- Keyboard & Mouse
# Timeline
<!-- Statuses: Not Started, In Progress, Finished -->
<!-- Types: Art, Audio, Coding, Design, Planning, Other -->
2024-04-27 09:48:25 +01:00
<!-- Finish by dates in DD/MM/YYYY format -->
2024-04-27 01:56:04 +01:00
| Assignment | Type | Status | Finish By | Notes |
| -------------------- | -------- | ----------- | ---------- | ----- |
| Game Design Document | Planning | In Progress | 01/05/2024 | |