31 lines
639 B
C#
31 lines
639 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//* General Comments or Finished Tasks
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//TODO Tasks left to be done for game
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//! Bugs or Issues
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//? Questions or Suggestions
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//* Detects if player is in range of enemy
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public class detectionScript : MonoBehaviour
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{
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public bool playerInRange = false;
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private void OnTriggerEnter(Collider other)
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{
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if(other.tag == "Player")
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{
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playerInRange = true;
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}
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}
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private void OnTriggerExit(Collider other)
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{
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if(other.tag == "Player")
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{
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playerInRange = false;
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}
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}
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}
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