Mini-Games-Game/Assets/Scripts/Catch/CubeGravity.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//* General Comments or Finished Tasks
//TODO Tasks left to be done for game
//! Bugs or Issues
//? Questions or Suggestions
//* Increase the gravity of the object attached to this script
public class CubeGravity : MonoBehaviour
{
public float gravity = 1.75f;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
GetComponent<Rigidbody>().AddForce(Physics.gravity *gravity, ForceMode.Acceleration);
}
}