From e4da2db7caf04be8c09a8ae5562792a698ea81eb Mon Sep 17 00:00:00 2001 From: Santi Date: Wed, 1 May 2024 19:59:20 +0100 Subject: [PATCH] "Document: Updated Document." "Added Wii Party To Game Research List." --- Documentation/Game-Design-Document.md | 27 ++++++++++++++++++++++++--- 1 file changed, 24 insertions(+), 3 deletions(-) diff --git a/Documentation/Game-Design-Document.md b/Documentation/Game-Design-Document.md index 8c399f4..6c81b37 100644 --- a/Documentation/Game-Design-Document.md +++ b/Documentation/Game-Design-Document.md @@ -30,7 +30,9 @@ By Arlo Filley and Santiago Balbuena Goni ## Game Summary -A collection of mini-game levels which the user progresses through until the finish +A collection of mini-game levels which the user progresses through until the finish. + +Minigames can be a race against time or NPCs ## Inspiration / Research @@ -79,9 +81,18 @@ Warioware includes 9 stages with 210 total microgames. Stages are unlocked by be >3. [GameFAQs Guide/Walkthrough](https://gamefaqs.gamespot.com/gba/589714-warioware-inc-mega-microgame/faqs/24737) >4. [Example Microgame](https://en.wikipedia.org/wiki/WarioWare,_Inc.:_Mega_Microgames!#/media/File:WarioWare_Inc_screenshot_Wario_Whirled.png) +### Wii Party + +Wii Party is a solo and local muptiplayer multiplayer where the player chooses Party Games, Pair Games, House Party and Minigame Modes. Party Games are games of up to 4 people, where advancing is done through playing and beating other players/AI in minigames. Pair Games are minigames of pairs, working with against against the other player. Houser Party is minigames that are played in real life, sometimes with actions from the TV. Minigame Modes is a collection of side modes including all minigames and solo modes. + +>![Wii Party](WiiParty.png) + ## Player Experience +The player will be met with a map in which to advance they will have to complete a series of minigames. The player will have a multitude of hearts which will allow them to atttemmpt a minigame several times before failing and losing the overall game. Sometimes the player will be able to choose which path to take which will lead to different minigames. + +Some minigames will be solo and time based while other minigames will be against AIs. It's possible in the future for this to become multiplayer but not in the scope right now. ## Genre @@ -104,6 +115,8 @@ A Younger, casual audience. Roughly 10 years old. - Git - Blender - A ***STRONG*** will to live! +- Music/SoundFX software +- Gimp/Krita ### Requirements Research @@ -118,6 +131,7 @@ A Younger, casual audience. Roughly 10 years old. # Concept A selection of randomly selected minigames the user has to get through to reach an end +Minigames will range in type and genre giving the player a diverse playing experience ## Mini-Game Concepts @@ -126,12 +140,14 @@ A selection of randomly selected minigames the user has to get through to reach - Puzzle Games - Rhythm - Dodging (Undertale style?) +- Whackamole -# Art +# Art & Audio +### By Mikael Morbid ## Design -The game will be 3D +- The game will be 3D - Low Poly - Minimalistic Textures - stylised/cartoony @@ -141,11 +157,16 @@ The game will be 3D # Audio +Slow start but faster as minigame timer runs out +Sharp toy-like/child game sounds +Bonk + # Game Experience ## Controls - Keyboard & Mouse +- Customised Keybinds # Timeline