Compare commits
No commits in common. "d68f3bd970964233f904b0c7b1c9afd55c01cfd2" and "1baa1e54cbfdfddd06ffc36a61a742abe8dff4f7" have entirely different histories.
d68f3bd970
...
1baa1e54cb
5
.vscode/extensions.json
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5
.vscode/extensions.json
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{
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"recommendations": [
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"visualstudiotoolsforunity.vstuc"
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]
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}
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.vscode/launch.json
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.vscode/launch.json
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{
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"version": "0.2.0",
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{
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"name": "Attach to Unity",
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"type": "vstuc",
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"request": "attach"
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}
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}
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Movement : MonoBehaviour
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{
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public float speed = 5.0f;
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public float turnSpeed;
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public float sprintSpeed = 10.0f;
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public float jumpForce;
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public float gravity = 9.8f;
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public PickUpObject throwForce;
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private CharacterController controller;
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private Vector3 moveDirection = Vector3.zero;
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void Start()
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{
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controller = GetComponent<CharacterController>();
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}
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void Update()
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{
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if (controller.isGrounded)
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{
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// Change the direction the player is facing based on the direction they are moving
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if (Input.GetAxis("Horizontal") != 0 || Input.GetAxis("Vertical") != 0)
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{
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Quaternion ToRotation = Quaternion.LookRotation(new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")));
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throwForce.throwForce = 7.5f;
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transform.rotation = Quaternion.RotateTowards(transform.rotation, ToRotation, turnSpeed * Time.deltaTime);
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}
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moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
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if (Input.GetKey(KeyCode.LeftShift))
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{
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moveDirection *= sprintSpeed;
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jumpForce = 4.0f;
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if(Input.GetAxis("Horizontal") != 0 || Input.GetAxis("Vertical") != 0)
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{
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throwForce.throwForce = 20.0f;
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}
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{
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throwForce.throwForce = 5.0f;
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}
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}
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else
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{
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moveDirection *= speed;
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jumpForce = 2.5f;
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}
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if (Input.GetButton("Jump"))
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{
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}
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}
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@ -1,60 +0,0 @@
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using System.Collections;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.UIElements;
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public class PickUpObject : MonoBehaviour
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{
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void Update()
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if(insideTrigger && Input.GetKeyDown(KeyCode.D) && !carrying)
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{
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carrying = true;
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carriableObject.GetComponent<Rigidbody>().isKinematic = true;
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{
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carrying = false;
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carriableObject.GetComponent<Rigidbody>().isKinematic = false;
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}
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if(carrying)
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{
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void OnTriggerEnter(Collider other)
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{
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if(other.gameObject.tag == "PickupObject")
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{
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carriableObject = other.gameObject;
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insideTrigger = true;
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}
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}
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void OnTriggerExit(Collider other)
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{
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if(other.gameObject.tag == "PickupObject")
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{
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m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaClip: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 0
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _Blend: 0
|
||||
- _BlendMode: 0
|
||||
- _BumpScale: 1
|
||||
- _CoatMask: 0
|
||||
- _Cull: 2
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DistortionBlendMode: 0
|
||||
- _DistortionBlurBlendMode: 0
|
||||
- _DistortionBlurDstBlend: 1
|
||||
- _DistortionBlurRemapMax: 1
|
||||
- _DistortionBlurRemapMin: 0
|
||||
- _DistortionBlurScale: 1
|
||||
- _DistortionBlurSrcBlend: 1
|
||||
- _DistortionDepthTest: 1
|
||||
- _DistortionDstBlend: 1
|
||||
- _DistortionEnable: 0
|
||||
- _DistortionScale: 1
|
||||
- _DistortionSrcBlend: 1
|
||||
- _DistortionVectorBias: -1
|
||||
- _DistortionVectorScale: 2
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 0
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossinessSource: 0
|
||||
- _GlossyReflections: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 0
|
||||
- _MetallicRemapMin: 0
|
||||
- _Mode: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _Parallax: 0.02
|
||||
- _QueueOffset: 0
|
||||
- _RayTracing: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _SSRefractionProjectionModel: 0
|
||||
- _Shininess: 0
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SmoothnessSource: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecSource: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularHighlights: 0
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 8
|
||||
- _StencilRefDistortionVec: 4
|
||||
- _StencilRefGBuffer: 10
|
||||
- _StencilRefMV: 40
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskDistortionVec: 4
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _Surface: 0
|
||||
- _SurfaceType: 0
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UVSec: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 3
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestModeDistortion: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 0}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecColor: {r: 0.19999993, g: 0.19999993, b: 0.19999993, a: 1}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user