using System.Collections; using System.Collections.Generic; using UnityEngine; //* General Comments or Finished Tasks //TODO Tasks left to be done for game //! Bugs or Issues //? Questions or Suggestions //* Increase the gravity of the object attached to this script public class CubeGravity : MonoBehaviour { public float gravity = 1.75f; // Start is called before the first frame update void Start() { } // Update is called once per frame void FixedUpdate() { GetComponent().AddForce(Physics.gravity *gravity, ForceMode.Acceleration); } }