25 lines
540 B
C#
25 lines
540 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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//* General Comments or Finished Tasks
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//TODO Tasks left to be done for game
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//! Bugs or Issues
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//? Questions or Suggestions
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public class Timer : MonoBehaviour
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{
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public float timeRemaining;
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public TextMeshProUGUI timeText;
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//* Universal game timer
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void Update()
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{
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if (timeRemaining > 0)
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{
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timeRemaining -= Time.deltaTime;
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timeText.text = timeRemaining.ToString("F0");
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}
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}
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} |