Mini-Games-Game/Assets/Scripts/Catch/CubeGravity.cs
Santi 16784160a1 Catch - Added special object, bomb removes 3 score
CubeGravity - Added increased gravity to the special object
BoxTP_Catch - Added spcial object, more items spawn as timer goes down, at 0 game stops.
2024-07-15 16:41:49 +01:00

25 lines
575 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//* General Comments or Finished Tasks
//TODO Tasks left to be done for game
//! Bugs or Issues
//? Questions or Suggestions
//TODO Increase the gravity of the object attached to this script
public class CubeGravity : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
GetComponent<Rigidbody>().AddForce(Physics.gravity *1.75f, ForceMode.Acceleration);
}
}