Santi
16784160a1
CubeGravity - Added increased gravity to the special object BoxTP_Catch - Added spcial object, more items spawn as timer goes down, at 0 game stops.
20 lines
411 B
C#
20 lines
411 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//* General Comments or Finished Tasks
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//TODO Tasks left to be done for game
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//! Bugs or Issues
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//? Questions or Suggestions
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public class TouchFloor : MonoBehaviour
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{
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void OnCollisionEnter(Collision collision)
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{
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if (collision.gameObject.tag == "Floor")
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{
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Destroy(gameObject);
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}
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}
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} |