CS-Coursework/website/index.js

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/**
* @file This files is the root of the website.
* @author Arlo Filley
*/
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// these are all of the globally accessible variables that are
// needed for the site to run correctly
let canvas, api, screenManager, user;
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/**
* loads the any assets before the setup function
* this allows p5.js to acess these assets including: sprites,
* fonts, etc
*/
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function preload() {
roboto = loadFont('./assets/fonts/RobotoMono-Medium.ttf');
}
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/**
* defines variables and sets up the p5.js canvas
* ready to be drawn with using the draw() function
*/
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function setup() {
canvas = new Canvas();
canvas.resize();
canvas.center();
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frameRate(60);
api = new API();
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screenManager = new ScreenManager();
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screenManager.setScreen(new StartScreen());
user = new User();
api.login();
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api.getTest();
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textFont(roboto);
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}
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/**
* called once per frame. draws all other elements onto the canvas
* mostly will just call the screenManager.draw() method to make
* sure that the correct screen is being drawn
*/
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function draw() {
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screenManager.draw();
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}
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/**
* called whenever a key is pressed, the variable key contains the
* key that the user last pressed
*/
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function keyPressed() {
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screenManager.letterTyped(key);
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}
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/**
* called whenever the user resizes the window. Uses methods from the canvas wrapper class
* to resize and center the canvas such that it displays correctly
*/
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function windowResized() {
canvas.resize();
canvas.center();
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}