Wii Play is a game consisting of nine smaller mini-games, each of which can be played in single-player or in versus mode with two players going head to head.
In the Tanks! minigame the player pilots a tank from a top-down perspective. In the single-player mode, the player has a total of 100 levels to be played with increasing difficulties of enemies.
Another mini-game in Wii Play was Shooting Range. In this game discs would be thrown through the air and players would have to aim and shoot these discs out of the air.
Find Mii was a minigame in which players had to find certain Mii out of a crowd based on some sort of characteristic. Such as finding the two matching Mii, locating the fastest-moving character, etc. Choosing the incorrect Mii would reduce the time left on the timer
WarioWare is a game which is a collection of **microgames**. Each of these microgames consists of a simple one or two-word instruction such as **dodge**, **collect**, **spar**, **grab**. These instructions give an idea about how the user should play the game without being a tutorial or giving away a solution.
WarioWare includes 9 stages with 210 total microgames. Stages are unlocked by beating previous stages boss levels. The boss levels are a microgame unique to each level that is more complex than the others.
Undertale is a role-playing game developed by Toby Fox. Of interest here is Undertales unique fighting system. These fights are turn-based, with the player making some action and then having to dodge enemy attacks in a bullet hell mini-game.
>[!NOTE] An example dodging mini-game
>![An Example Dodging mini-game](Undertale.png)
The size, speed, difficulty, and other variations depend on the enemy type the player is currently fighting.
This game will be designed entirely with the assumption that the player will be playing with a keyboard and a mouse. Any other control schemes, such as controller, touchpad, etc will not be designed for and therefore may be buggy if they work at all.
>A small game within a larger game, often featuring its own set of rules and objectives.
>**Microgame**
>A very short and simple game, often lasting only a few seconds or requiring a single action.
>**Retro-inspired**
>Designs or elements in a game that evoke nostalgia for older video games, often featuring pixel art, chiptune music, or gameplay mechanics reminiscent of classic titles.
# References
## Websites
1.**Wikipedia - Wii Play**. (n.d.). In _Wikipedia_. Retrieved from [https://en.wikipedia.org/wiki/Wii\_Play](https://en.wikipedia.org/wiki/Wii_Play)
2.**List of Microgames**. (n.d.). In _Super Mario Wiki_. Retrieved from [https://www.mariowiki.com/List\_of\_WarioWare,\_Inc.:\_Mega\_Microgame\$!\_microgames](https://www.mariowiki.com/List_of_WarioWare,_Inc.:_Mega_Microgame$!_microgames)
3.**GameFAQs Guide/Walkthrough**. (n.d.). In _GameFAQs_. Retrieved from [https://gamefaqs.gamespot.com/gba/589714-WarioWare-inc-mega-microgame/faqs/24737](https://gamefaqs.gamespot.com/gba/589714-WarioWare-inc-mega-microgame/faqs/24737)
## Software
1.**FMod (Unity Asset)**. (n.d.). In _Unity Asset Store_. Retrieved from [https://assetstore.unity.com/publishers/46440](https://assetstore.unity.com/publishers/46440)
2.**FamiStudio**. (n.d.). Retrieved from [https://famistudio.org/](https://famistudio.org/)
3.**Anvil Studio**. (n.d.). Retrieved from [https://www.anvilstudio.com/](https://www.anvilstudio.com/)
4.**FL Studio**. (n.d.). Retrieved from [https://www.image-line.com/fl-studio](https://www.image-line.com/fl-studio)
## Games
1.**Wii Play**. (2006). \[Nintendo Wii\]. Developed and published by Nintendo.
2.**WarioWare, Inc.: Mega Microgame$!**. (2003). \[Game Boy Advance\]. Developed by Nintendo R&D1. Published by Nintendo.
3.**Undertale**. (2015). \[Multiple Platforms\]. Developed and published by Toby Fox.