"Document: Updated Document."

"Added Wii Party To Game Research List."
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Santi 2024-05-01 19:59:20 +01:00
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@ -30,7 +30,9 @@ By Arlo Filley and Santiago Balbuena Goni
## Game Summary ## Game Summary
A collection of mini-game levels which the user progresses through until the finish A collection of mini-game levels which the user progresses through until the finish.
Minigames can be a race against time or NPCs
## Inspiration / Research ## Inspiration / Research
@ -79,9 +81,18 @@ Warioware includes 9 stages with 210 total microgames. Stages are unlocked by be
>3. [GameFAQs Guide/Walkthrough](https://gamefaqs.gamespot.com/gba/589714-warioware-inc-mega-microgame/faqs/24737) >3. [GameFAQs Guide/Walkthrough](https://gamefaqs.gamespot.com/gba/589714-warioware-inc-mega-microgame/faqs/24737)
>4. [Example Microgame](https://en.wikipedia.org/wiki/WarioWare,_Inc.:_Mega_Microgames!#/media/File:WarioWare_Inc_screenshot_Wario_Whirled.png) >4. [Example Microgame](https://en.wikipedia.org/wiki/WarioWare,_Inc.:_Mega_Microgames!#/media/File:WarioWare_Inc_screenshot_Wario_Whirled.png)
### Wii Party
Wii Party is a solo and local muptiplayer multiplayer where the player chooses Party Games, Pair Games, House Party and Minigame Modes. Party Games are games of up to 4 people, where advancing is done through playing and beating other players/AI in minigames. Pair Games are minigames of pairs, working with against against the other player. Houser Party is minigames that are played in real life, sometimes with actions from the TV. Minigame Modes is a collection of side modes including all minigames and solo modes.
>![Wii Party](WiiParty.png)
## Player Experience ## Player Experience
<!-- What the player will experience when they go through the game --> <!-- What the player will experience when they go through the game -->
The player will be met with a map in which to advance they will have to complete a series of minigames. The player will have a multitude of hearts which will allow them to atttemmpt a minigame several times before failing and losing the overall game. Sometimes the player will be able to choose which path to take which will lead to different minigames.
Some minigames will be solo and time based while other minigames will be against AIs. It's possible in the future for this to become multiplayer but not in the scope right now.
## Genre ## Genre
@ -104,6 +115,8 @@ A Younger, casual audience. Roughly 10 years old.
- Git - Git
- Blender - Blender
- A ***STRONG*** will to live! - A ***STRONG*** will to live!
- Music/SoundFX software
- Gimp/Krita
### Requirements Research ### Requirements Research
@ -118,6 +131,7 @@ A Younger, casual audience. Roughly 10 years old.
# Concept # Concept
A selection of randomly selected minigames the user has to get through to reach an end A selection of randomly selected minigames the user has to get through to reach an end
Minigames will range in type and genre giving the player a diverse playing experience
## Mini-Game Concepts ## Mini-Game Concepts
@ -126,12 +140,14 @@ A selection of randomly selected minigames the user has to get through to reach
- Puzzle Games - Puzzle Games
- Rhythm - Rhythm
- Dodging (Undertale style?) - Dodging (Undertale style?)
- Whackamole
# Art # Art & Audio
### By Mikael Morbid
## Design ## Design
The game will be 3D - The game will be 3D
- Low Poly - Low Poly
- Minimalistic Textures - Minimalistic Textures
- stylised/cartoony - stylised/cartoony
@ -141,11 +157,16 @@ The game will be 3D
# Audio # Audio
Slow start but faster as minigame timer runs out
Sharp toy-like/child game sounds
Bonk
# Game Experience # Game Experience
## Controls ## Controls
- Keyboard & Mouse - Keyboard & Mouse
- Customised Keybinds
# Timeline # Timeline