Mini-Games-Game/Assets/Scripts/Timer.cs

25 lines
545 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
//* General Comments or Finished Tasks
//TODO Tasks left to be done for game
//! Bugs or Issues
//? Questions or Suggestions
public class Timer : MonoBehaviour
{
public float timeRemaining;
public TextMeshProUGUI timeText;
//* Universal code for timers
void Update()
{
if (timeRemaining > 0)
{
timeRemaining -= Time.deltaTime;
timeText.text = timeRemaining.ToString("F0");
}
}
}