Santi
7bcea4ff99
1. Similar Games 2. Genre 3. Target Audience 4. Requirements 5. Requ Research 6.Concept 7. Art
1.6 KiB
1.6 KiB
Game Design Document
By Arlo Filley and Santiago Balbuena Goni
Introduction
Table of Contents
Game Summary
A collection of mini-game levels which the user progresses through until the finish
Inspiration / Reasearch
Similar Games
- WarioWare
- Wii Play
- Wii Party
- Wii Party - Solo Mode
- Dumb Ways To Die
- Mario Party
- Unity Tanks Game
- Undertale (Fights/Dodging)
- 60 Seconds
Player Experience
Genre
- Puzzle
- Action (Possibly)
- Rhythm
- Pshycological Horror (Maybe)
- Platformer
Target audience
Casual Audience
Younger Audience ~10y
Requirements
- A strong will to live
- Unity
- Visual Studio Code
- Git
- Blender
Requirements Research
- FMod (Unity Asset)
Concept
Mini-Game Concepts
Gameplay Overview
A selection of randomly selected minigames the user has to get through to reach an end
Mini-Game Types
- Memory Games
- Reaction Games
- Puzzle Games
Art
Design
The game will be 3D Low Poly Minimalistic Textures Similar
Audio
Game Experience
Controls
- Keyboard & Mouse
Timeline
Assignment | Type | Status | Finish By | Notes |
---|---|---|---|---|
Game Design Document | Planning | In Progress | 01/05/2024 |