34 lines
1.2 KiB
Markdown
34 lines
1.2 KiB
Markdown
# **Centre Balance**
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>![](Centre_Balance.png)
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## Concept
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A game where you have to balance on wobbly platform, and can only
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progress to the next platform once the current is level. You will be racing
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against other players or the clock (maybe both) either way, obstacles and
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projectiles may stand in the way and knock you back to the last checkpoint.
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Platforms
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## Platforms
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The platforms will force you to try level them out before you get knocked
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off. thier rotation will be decided randomly to give the player a challenge
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needing to have keep thinking and be good with thier fingers (Wink).
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Projectiles
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## Projectiles
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Projectiles will be sent sliding across the screen forcing pressure onto the
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player, getting hit by one of these slow moving projectiles will force the
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player off the platform and back to a checkpoint (or the beginning).
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Balancing
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## Balancing
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the balancing mechanic will involve the player to use the A and D keys to
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keep thier centre of mass central to stay on the platform, or the player will
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have to input a sequence of random letters as fast as possible to maintain
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balance, for example the player would input “ W, A, D, E, Q” in quick
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succession to progress onto the next platform all the while panicking about
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the timer and projectiles. |